I saw a herd of elephants in InWorldz that only a few people talk about. In the coming weeks I plan to run a series of articles on these elephants. A brief synopsis of a few of those articles follows...
Kids Demand a Lot of Your Time It was quietly announced in January that InWorldz will be hosting a separate grid for kids (Kingdom of Demolay). Good news for the company, bad news for InWorldz residents. The kiddies will be competing with residents for the company‘s time, attention and resources.
Re-Inventing Wheels - Good Idea or Waste of Time? IW is spending a great deal of time working on their own script and physics engines while OpenSim continues to introduce more and more new features. How long can IW residents wait for the features they want until they run out of patience? Is Phlox and PhyisX worth the wait?
Spoiler Alert: Newer is not always better.
When Does a Promise Become a Lie? Vehicle physics (not simple forces but a separate API for controlling vehicles) was promised by the end of 2010. It’s still not there. Are vehicle makers who rented sims on that promise years ago pissed yet? The answer won’t surprise you.
Phlox - Some Spell it Phlops Some swear by it, others swear at it. We take a closer look at the thorns of the little purple flower.
How’s that Newsletter Coming? First announced a couple of years ago, then again at the IW conference last year, not a single issue has been published. Inquiring minds are still struggling to understand why.
The Empress’s New Cloths Why it’s not good to surround yourself with those who are not brave enough to tell you what you don‘t want to hear.
InWorldz - You Can’t Take it With You The dangers of investing your time and money in someone else's walled garden.
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Thanks to the unwitting contributors whose observations of InWorldz inspired some of these upcoming features.
Agree, disagree, praise or flame me, it doesn’t matter. What does matter is this disease is finally out in the open and people are talking about it.